< < < READ THE USER MANUAL !!!! > > > T.A.N.K.S HOMEPAGE -------------------------------------------------------------------------- Visit the T.A.N.K.S homepage for news and updates: http://tanks.kenjin.net/ DONATIONWARE -------------------------------------------------------------------------- T.A.N.K.S is donationware. This means that if you like T.A.N.K.S, feel free to send a donation to the T.A.N.K.S development team. The donation can be money or something else you find appropriate. Contact address: tanksdevelopers ATT kenjin.net (replace " ATT " with @) STARTING T.A.N.K.S -------------------------------------------------------------------------- Unpack Tanks.zip or Tanks.tgz to any destination of your choice, then start the game using one of these methods: Generic (platform independent) 1. At a command prompt, cd to the Tanks directory. 2. Type java Tanks This requires that you have a Java Runtime Environment (JRE) installed. If you don't, you can get one from one of these sites: http://java.sun.com/ http://www.ibm.com/java/ http://www.microsoft.com/java/ Windows 95/98/2000/NT 1. Go to the Tanks directory. 2. Double-click Tanks.exe This will use Microsoft's Java Virtual Machine (comes with Internet Explorer 4 and above) to start T.A.N.K.S. If it doesn't work, try the generic starting method above. SYSTEM REQUIREMENTS -------------------------------------------------------------------------- You need the following to run T.A.N.K.S: * Java Runtime Environment 1.1 or later. * Network connection with support for multicasting or atleast UDP (ask your network service provider). * Reasonably fast computer for best performance. We strongly recommend you to use Java Runtime Environment version 1.1 and not 1.2 since the graphics rendering is slower in 1.2. According to SUN this will be fixed in Java Runtime Environment version 1.3. DEVELOPMENT TEAM -------------------------------------------------------------------------- The T.A.N.K.S development team: Kenneth Jonsson - graphics engine, user interface, sound, graphics, maps Christer Kaivo-oja - network engine, maps Thomas Eriksson - network protocol, sound, maps Jonas Nordlund - tank behaviour and physics, collision detection Urban Liljedahl - tank behaviour and physics, collision detection Guest appearance: Mathias Bergh - explosion animation LEGAL NOTICE AND DISCLAIMER -------------------------------------------------------------------------- The T.A.N.K.S development team are the sole copyright owners. You may: * Spread the T.A.N.K.S archive file as much as you like, as long as the content of the archive remains unchanged. * Distribute T.A.N.K.S on collection cdrom's and similar, but please let us know about it first. You may NOT: * Gain money by distributing or selling T.A.N.K.S in ANY WAY unless you make an agreement with us first. * Modify T.A.N.K.S without our permission. THIS SOFTWARE IS PROVIDED AS-IS. IF IT CAUSES ANY DAMAGE OR PROBLEMS, WE WILL NOT BE HELD RESPONSIBLE.